|This password works with the original|
cartridge and the Virtual Console re-release.
Following last week's discussion on password cracking, I noticed that nobody has ever fully deciphered the password scheme for Megaman VII. Not one to let an interesting challenge slip by, I decided to take a crack at it and see if there was a reason behind the lack of details. Skip ahead a few hours, and I can confidently say that I've found my answers. I have to admit, the guys working for Capcom in the mid-90's were brilliant programmers; how the game validates each password would definitely frighten wannabe crackers away.
|Mad Grinder, meet the Hyper Rocket Buster.|
Still, I've decided to release a single custom password that will allow you to have fun with the game in a way you might not have expected. I'm tempted to post a bunch of screenshots elaborating on what I mean, but I think it'd be a better idea to preserve the surprise and let you discover the intricacies for yourself.
The above password will start you at the very beginning of the game. The moment you pause your game, you'll notice that something is a bit different (...well, a lot different, especially on the second page of the Status Subcreen). Once you finish the first battle with Bass, the game opens up completely. For better or worse, this password only works with authentic versions of the game (the original cartridge, the Virtual Console re-release, or up-to-speed Super Nintendo emulators); the code will not work on the incomplete port of the game found in the Megaman Anniversary Collection. Given some of the cuts that were made to that version of the game, it's not really a big loss.
That said, enjoy!