Thursday, November 12, 2009

New RKS Patch Fixes Game Breaker

I apologize for the negligence I've been showing to this blog and RKS as a whole. I've been busy with a bunch of other unrelated things, but with this patch release, I can hopefully get back on track.

This is actually part of the reason I haven't done anything RKS-related lately. A huge bug was discovered that caused the game to completely fail to load and cause strange graphical errors within Windows, thanks to certain graphic driver updates. Whenever I would execute the game, my monitor would start blinking, and after a moment, my Nvidia drivers would inform me that it just recovered from a crash. This appears to have happened to someone else as well, as they sent [erka:es] a report on it that was shown in their last blog update. Well, it would appear that the new patch fixes this problem, making it possible for people like me to once again play this stellar game.

Unfortunately, there's a new issue. I haven't been able to test this completely yet, but the original RKS's 1.05c->1.06a patch does not work on the rks_e.exe file within the English "Rosenkreuzstilette ~Blades of the Rose Cross~" folder, and I don't know if the English patch will work on a 1.06a version of the game. Due to these developments, we will get to working on an update patch or something for the English version, which may very well require an entirely new installer. Luckily, there are no hitches with the current version of the Freudenstachel web trial, so that works out okay.

I'll be providing further updates by Saturday on what's going on, so stay tuned!

Edit:
Also, I got this in the mail today. (I ordered a free sample thing back in August, and it JUST showed up.) I have to cut off the ad part, but I think it's pretty sweet for a (bumper) sticker.

8 comments:

  1. Oh sorry, my bad, It's actually an sticker.

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  2. Hi Letty ;-)

    Just to be sure: the 1.06a version is only fixing this bug ?
    If our current 1.05 version works just fine already, no need to update, am I right ?

    Thanks !

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  3. Patch Translation:
    --Dealt with where DirectX 9, Ver 3, for Windows (7 or Vista) created an environment where the program failed to work.
    --Stopped a switchover wait for the vertical sync signal during program startup.
    --Sped up the high-speed replays.

    But, more important than that, the blog post (third line only, the rest isn't so interesting):
    --There is truly no way to apologize to everyone whom we're having wait, but the commercial release of Rosenkreuzstilette Freudenstachel is now expected to be complete next year. (We will not be participating in the winter Komiket.)

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  4. "There is truly no way to apologize to everyone whom we're having wait, but the commercial release of Rosenkreuzstilette Freudenstachel is now expected to be complete next year. (We will not be participating in the winter Komiket.)

    Aw man, I was all hyped up about the release of ~Freudenstachel~, and now we have to wait an extra six months before it's ready.

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  5. Ahahahaha, that is terrible. C78 or bust.

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  6. I was expecting some kind of bad news like that, but... Too sad.

    We'll have to get another thing, to help waiting another six month T_T

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