Monday, March 28, 2011

New [erka:es] Update!

As noted in the comments for the previous entry, [erka:es] has made an update detailing their current progress on RKSF, as well as a surprise addition! They’re currently working on the last bosses of the upcoming sequel, in addition to handling various balance issues in the game. This is good news, considering the disaster that has befallen Japan as of late, so it’s good to know that Isemiya and WOMI are alright.

The other, more surprising part of this update is the apparent addition of RKSF’s alternate playable character, Kahl/Karl Palesch, Liebea’s imprisoned brother from the original game. According to the included pictures and screenshots, he plays pretty much exactly like Simon Belmont of the Castlevania series, keeping everything in line with the Castlevania motif the game already has. His sprite is really big and goofy-looking, though; it tries to show off his burly physique, but it just doesn’t fit. Regardless, that’s pretty cool, and I personally can’t wait to play that mode!

Anyways, post your comments below concerning this new, exciting, and amazing thing that has happened!

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Monday, March 21, 2011

Hey, I’m revamping the blog soon.

I’m using the outdated blogger design, and I want to make things look a little neater. With that, I’m looking to remove the background and banner in their current forms, instead going for some original RKS artwork. I’d like to start by giving this place a new and unique banner featuring our title character, Schwer-Muta Casasola Merkle, and I’d like you all to help me out! This isn’t a contest deal or anything; pretty much anyone who sends me a banner that looks like some effort went into it will have it used.

Anyone interested in helping out?

Saturday, March 19, 2011

Go donate to Japan. Do it.

Yeah, something really crazy happened over there, or something, and they need some MORNING RESCUE, so go find some Japan Red Cross outlet to donate to Japanese relief efforts. Isemiya and WOMI would be grateful, I’m sure.

★ - ★ - ★ - ★ - ★ - ★ - HELP JAPAN NOW ★ - ★ - ★ - ★ - ★ - ★ - ★
http://news.blogs.cnn.com/2011/03/11/tsunami-aid-and-relief-how-you-can-help/..­.
►INTERNATIONAL RED CROSS http://www.ifrc.org/en/
►SALVATION ARMY http://blog.salvationarmyusa.org/
►AMERICARES http://www.americares.org/newsroom/news/massive-earthquake-tsunami-devastates...
►SAVE THE CHILDREN https://secure.savethechildren.org/site/c.8rKLIXMGIpI4E/b.6239465/k.544E/Chil...
►GLOBAL GIVING http://www.globalgiving.org/projects/japan-earthquake-tsunami-relief/
►INT MEDICAL CORPS http://www.internationalmedicalcorps.org/Page.aspx?pid=1970
★ - ★ - ★ - ★ - ★ - ★ - ★ - ★ - ★ - ★ - ★ - ★ - ★ - ★ - ★ - ★ – ★

Links taken from this amazing video about the current state of the hip-hop industry.

Tuesday, February 8, 2011

New Luste Teuber Official RKSF Art

Well we're back, everyone. I know this got mentioned quite a bit in the comments of the previous post, but I feel as if this Luste concept art by WOMI really needs an honorable mention here on the blog in full detail. (After all, this is an Rosenkreuzstilette blog.)

You can view it here in the latest site update: NWS http://kurotama.sakura.ne.jp/diary/index.html NWS

One quick thing I'd like to add: I also stumbled onto WOMI's personal blog, and [erka:es] is still hard at work with ~Freudenstachel~. Hopefully Summer Comiket 2011 will be the date we see ~RKSF~ in it's entirety. I hope.

Monday, January 3, 2011

RKS Site Update? Projected C80 RKSF release? Gasp!

The long-awaited update to [erka:es]’s site is finally here! And what an update this one is. What should I comment on first? Well, I guess I’ll handle things in order.

First things first, there’s an update patch for the original RKS that will bring the current version of the game up to 1.06b. This patch makes the following changes to the game:

  • Changed the Key Config in the Options menu. The game will no longer allow the same key to be used twice for the OK/CANCEL/START/PAUSE functions. Also, controls can no longer be bound to function keys or special keys.
  • Fixed a bug where if you collected an item right before it disappears, the game would freeze. (Did this ever happen to anyone?)
  • Fixed a bug in which non-correct passwords would work anyway.
  • Fixed a problem where the game FPS would skyrocket in the case of losing focus to another window.
  • Fixed a bug where moving the mouse to the top of the screen in full screen mode would crash the game.
  • And a bunch of other small changes.

And now for the moment you’ve all been waiting for… Freudenstachel news! The actual projected release date for RKSF is summer of this year, so we’re looking at a Comiket 80 release, folks! They posted up two e-mails from English speakers about the development status of the game, and they’ve assured us all that they’re working on it, and the planned release date is this year. Will we see another delay? Only time will tell! I doubt it, though.

This is especially because we have some new treats: screenshots! The title screen has changed, and we now have caps of an underwater area and a forest level. As many of you may know, the Wood Zone was originally in the beta but was taken out before the final release of RKS2; the only accessible beta stage is the Hidden Palace Zone, which was reused in Tia & Freu as the resting place of the Chaos Smaragde. Anyway, the water area is probably Trauare’s stage, and the wooded area is most likely Luste’s. In the original RKS, you basically destroy Luste’s little sky palace place a la Storm Eagle, and in the April Fool’s screenshots, Hero of Justice Luste was encountered in a forest level. We’ll just have to wait and find out!

The RKSF web demo is slated to receive the bug fixes from the 1.06b patch. Instead of releasing a patch, they will be releasing a brand-new trial version. I wonder what secrets this one has in store for us?

That’s essentially it. Go check out the screenshots. I encourage traffic to their site, so please go there and stop putting literally everything that ever happens on the wiki. Thanks!